And getting settled into Harmony: The Fall of Reverie‘s far-flung narrative can take some time. In that realm, Polly is known as Harmony, and she’s a powerful goddess who can restore the balance of the world. Polly has a power that can connect her to the “Realm of the Aspirations of Humanity”. She’s got to find her before she can think about anything else.īut this isn’t a straightforward coming-of-age story about returning home after time away. But more pressing for Polly is the disappearance of her mother. A huge company is taking over her hometown, putting her community in danger. She’s just returned home after being away for a few years, only to find everything has changed. Harmony: The Fall of Reverie casts players as Polly. It’s next release, Harmony: The Fall of Reverie, coming next month, is better described as a visual novel than a narrative adventure. And while it seems to still want to focus on storytelling, its latest wave of games are completely different from the likes of Life is Strange and Tell Me Why. It’s now Don’t Nod, for one, instead of Dontnod. The studio, best known for Life is Strange, seems to be going through something of an identity shift. Harmony: The Fall of Reverie, coming out in June, is quite the departure for Don’t Nod.
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